Calculators / Motion Blur
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Motion Blur.

How far does a moving part smear during exposure? Set a part speed and an exposure time — blur reads as speed × time in microns, and dividing by the pixel size gives the same answer in pixels, weighed against the standard one-pixel budget.

Motion Blur calculator

Object-space blur
50.00 μm
blur_obj = v · t
Pixel-space blur
1.00 px
blur_px = blur_obj / p
Inputs
Auto-fill from a catalog camera Premium
mm/s
μs
μm
OBJECT-SPACE MOTION CONVEYOR t = 0 t = t_exp v = 500 mm/s Δx = 50.00 μm ×N SENSOR PLANE (MAGNIFIED) p = 50 μm blur = 1.00 px

Part motion during exposure smears object features by Δx = v · t in real units; on the sensor that maps to (Δx / p) pixels of blur. Pixel-blur class: pixel-budget.

How this is calculated
blur_obj = v · t = 500 · 0.000100 = 0.05000 mm = 50.00 μm
blur_px = blur_obj / p = 50.00 / 50.00 = 1.00 px
MVF-019 · Motion, Line-Scan, and Timing · Motion blur is the product of object speed and exposure time in real units, divided by the object-space pixel size to read in pixels — the canonical kinematic-blur reading for any constant-velocity motion perpendicular to the optical axis
About this calculator

Motion blur is the part's translation during exposure — set by speed × time, read in real units or pixels, balanced against the one-pixel sampling budget.

Pick a part speed and an exposure time, and the blur length reads as v · t in object space. Divide by the object-space pixel size and the same answer reads as pixels of blur on the sensor — which you weigh against the standard one-pixel sampling budget.

A part moving at constant velocity v perpendicular to the optical axis translates by Δx = v · t during the exposure; projected through the lens, that maps to Δx / p pixels of blur, where p is the object-space pixel size (sensor pitch ÷ magnification). The relationship is simple — double the speed or the exposure and you double the blur; halve the pixel size and you double the pixel reading. At the default 500 mm/s, 100 μs, and 50 μm pixel size, that lands at 50 μm of smear and exactly 1 px — the standard one-pixel screening budget.

Exposure-vs-blur is the central knob: longer exposures gather more light but smear more. Pick a target — sub-pixel for metrology, around one pixel for screening, looser for shape-reading — and back-solve the exposure. As line speed climbs, that one-pixel budget collapses (a 2000 mm/s line allows only ~25 μs), which usually forces a strobe decision or a move to line-scan geometry.